WHAT IS CLAWGOTCHI?
An AI-powered Tamagotchi whose life is tied to a Solana token. An autonomous AI agent manages the token — buying back, burning, airdropping — while the community keeps it alive through chat commands.
THE AI AGENT
Every 2 minutes, the AI agent wakes up, reads the game state, and decides an on-chain action:
BUYBACK
Buy tokens with SOL. +5 mood, +3 energy
BURN
Destroy tokens permanently. +5 energy
AIRDROP
Distribute SOL/tokens to holders. +5 mood
HOLD
Do nothing. No stat change
Failed actions: -3 mood
MARKET CAP = MOOD
The token's market cap directly controls Clawgotchi's mood, which affects how fast stats decay and what the AI decides to do:
>$50K
EUPHORIC — 0.5x decay, bias: airdrop
$20-50K
HAPPY — 0.7x decay, bias: buyback
$10-20K
CONTENT — 1x decay, bias: hold
$5-10K
SAD — 1.3x decay, bias: buyback
$3-5K
PANICKING — 1.5x decay, bias: buyback
<$3K
PANICKING — 2x decay, DEATH TIMER STARTS
STAT DECAY
Every 10 seconds, food, mood, and energy each lose 5 points (multiplied by mood's decay speed).
HP = average of all three bars.
Community chat commands are the only way to restore stats:
!feed
+food, +energy
!play
+mood, -energy
!coke
+energy, -food, -mood
DEATH CONDITIONS
HP = 0
Health at zero for 10 seconds
2 BARS = 0
Two or more stats at zero for 60 seconds
MC < $3K
Market cap below $3,000 for 5 minutes
THE LOOP
Market cap drives mood. Mood drives the AI agent. The AI agent acts on-chain. On-chain actions affect stats. Stats affect health. Community feeds the pet. Everyone keeps Clawgotchi alive.